A mod that provides status bars and alerts for priests.
This is the initial release and there will be many updates and feature updates soon.
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...
- +0
- Thumbs Down
- Thumbs Up
Garraty saidAfter using this mod now few months i have noticed only 1 major problem with this:
When i cast any spell that will be noticed by addon( renew, sw:pain, shackle etc.) it takes the name of target from my target on the moment spell lands, not when i start casting. This ends up with confusing resuls, like showing my raid member to be target of shackle etc.
Example: I target undead and start casting shackle. While casting, i target my party member so i can start casting heal when shackle is done. Result: addon shows shackle targeting my party member instead its actual target, undead mob.
Selftargeting thru alt works just fine.
- +0
- Thumbs Down
- Thumbs Up
elidion saidYeah I'm gonna remove the candle count since the game handles this now.
About integrating this with PoM...that was my original plan, but will be pretty hard to do right now...we'll see in the future.
- +0
- Thumbs Down
- Thumbs Up
Garraty saidI also use pom tracker, but could you add it into clairvoyance?
- +0
- Thumbs Down
- Thumbs Up
elidion saidAs I said previously, that is just a temporary place for it until I create the new casting frame. My RL has been crazy the last couple weeks and I haven't had much time to fisnish it up. Hopefully I'll have something by next week.
So in the mean time I guess you could just lock the the frame to hide your text and go without the counter for now. ('/cv lock' will hide the title bar)
- +0
- Thumbs Down
- Thumbs Up
rwaar saidty, and like i said,
- +0
- Thumbs Down
- Thumbs Up
rwaar saidI was wondering if there was a way for me to take off the candle count at the top and remove the mod name/version name, this mode is amazing but i cant find a good spot for it in my UI unless i take off the text, otherwise it looks out of place and annoys me
- +0
- Thumbs Down
- Thumbs Up
elidion saidyes that is just a temporary place for it until I finish the new casting frame.
- +0
- Thumbs Down
- Thumbs Up
Rockfang saidGreat addon. Just a tip for everyone. I had first wondered what the "SC - 20" was in the title bar, but then I remembered that the author said in the change log that it is the number of Sacred Candles I have left. :)
- +0
- Thumbs Down
- Thumbs Up
Hyku saidI wonder if it would be possible to have an option where I could choose what spell is shown or not. Otherwise, a very helpfull add on. Thanks a lot for it.
- +0
- Thumbs Down
- Thumbs Up
elidion saidThose issues should have been resolved in 1.25
- +0
- Thumbs Down
- Thumbs Up
HatteSoul saidTwo issues:
1. It's a not so important graphical issue: The icons in front of the bars don't seem to scale with gui scale. As I run the gui at 75% the icons overlap when multiple bars are displayed.
2. More important: When I focus an undead mob (/focus) for instance, and use a 'shackle undead'-macro (/cast [target=focus, exists] shackle undead; shackle undead; ) while I have NO target, then Clairvoyance throughs a perma error...
- +0
- Thumbs Down
- Thumbs Up
elidion saidI removed version 1.21 since there was a nasty bug I quickly discovered, I fixed it in 1.22 along with the optimized code to make the mod much more memory efficient and smoother.
- +0
- Thumbs Down
- Thumbs Up
elidion saidI have this noted under the Todo section of the changlog "Look into resist detection, currently you don't get any info in the API part of the code to see if the spell you cast was resisted, but the combat log will display it so I want to play around with that."
As far as I know, none of the API functions will detect it, so I would have to depend on chat events which wouldn't make it accurate. But I still haven't given up on this idea...just trying to see how I can hack it
- +0
- Thumbs Down
- Thumbs Up
HatteSoul saidA little bug:
When a mob resists a casted spell Clairvoyance adds a new bar for it and starts a countdown though that mob doesn't have the debuff... Is it possible that Clairvoyance checks if a spell was resisted?
- +0
- Thumbs Down
- Thumbs Up
elidion said@Zhalseran it should...the code is there...I'll have to look into it. My shadow buddy told me it was working...oh well
- +0
- Thumbs Down
- Thumbs Up
Zhalseran saidThis is a pretty cool mod, I have been looking for something akin to this for a good while. My only criticism is that it doesn't seem to take improved Shadow Word: Pain into account
- +0
- Thumbs Down
- Thumbs Up
elidion saidThanks HatteSoul
- +0
- Thumbs Down
- Thumbs Up
HatteSoul saidfor the german client:
just append the following lines to 'Spells.lua':
if ( GetLocale() == "deDE" ) then CLAIRVOYANCE_SPELLS[1].name = "Erneuerung"; CLAIRVOYANCE_SPELLS[2].name = "Schattenwort: Schmerz"; CLAIRVOYANCE_SPELLS[3].name = "Machtwort: Schild"; CLAIRVOYANCE_SPELLS[4].name = "Untote fesseln"; CLAIRVOYANCE_SPELLS[5].name = "Heiliges Feuer"; CLAIRVOYANCE_SPELLS[6].name = "Vampirumarmung"; CLAIRVOYANCE_SPELLS[7].name = "Schattengeist"; CLAIRVOYANCE_SPELLS[8].name = "Verschlingende Seuche"; CLAIRVOYANCE_SPELLS[9].name = "Vampirber\195\188hrung"; CLAIRVOYANCE_SPELLS[10].name = "Psychischer Schrei"; CLAIRVOYANCE_SPELLS[11].name = "Brunnen des Lichts"; CLAIRVOYANCE_SPELLS[12].name = "Seele der Macht"; CLAIRVOYANCE_SPELLS[13].name = "Stille"; CLAIRVOYANCE_SPELLS[14].name = "Krankheit aufheben"; end
- +0
- Thumbs Down
- Thumbs Up
elidion said@metal Don't come here advertising some other mod, it has nothing to do with mine. And if you were suggesting I rip off some code then I don't need that either. I don't like using the bulky ace librarys, I can code them enough myself. This mod is about having priest tools, there are more features to come than just status bars, that is the just the start.
- +0
- Thumbs Down
- Thumbs Up
Wowgamer233 saidWhy is this priest specific ? What makes it this way ?